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Project CARS

+38
surferofthemind
ThresholdAU
TheAlfheim
Mitch
Diilusion
Evil xr 1200
Sly Dux
xCaderz_98
MadRacer38
CosmicChimera
TEEROY 34
Zabbey21
XYvSTUvYX
NzLRyaNLzN
sempeR
Goomf
Envy The Best
NoRecoil
Dektra
SunCrossed
stikman
ted
CarSteerYou
Don Stylz
Arckon
RU four 86
RRT_DemoN
Reaps
crimson eagle73
mcrow5
OctarineDream
JamieWhincup#1
Dazza4610
baconterrain
sillybilly77
STONDKIWI
FrankTank
Sleuth 101
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Post by Dektra Mon Apr 28, 2014 11:08 am

Wait what. How is that. What?!?!

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Post by sempeR Mon Apr 28, 2014 11:26 am

That's been trolled.

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Post by JamieWhincup#1 Mon Apr 28, 2014 2:21 pm

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Post by JamieWhincup#1 Tue Apr 29, 2014 4:21 pm

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Post by JamieWhincup#1 Tue Apr 29, 2014 4:39 pm

Audi R8 LMS ultra Oschersleben with René Rast.

https://www.youtube.com/watch?v=HCU0z25Gzto

My personal fastest Lap during yesterdays ADAC GT Masters Race
1.28.495
My best Lap with Project Cars one day later 1.28.520
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Post by Sly Dux Tue Apr 29, 2014 8:20 pm

JamieWhincup#1 wrote:3 time Porsche Supercup champion, Rene Rast tries out PCars on his own personal simulator.

https://www.youtube.com/watch?v=m1mwcthLZ7k#t=76

This guy is beast! And i want his setup  Very Happy 
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Post by Envy The Best Wed Apr 30, 2014 12:57 pm

That Fanatec F1 is really really really really really really REALLY nice piece of kit

edit: Just so you guys are aware, every PC sim dev generally gets "pro" race drivers to play their game, SMS has just successfully made a big deal about it really.
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Post by Dektra Sat May 03, 2014 9:32 am

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Post by SunCrossed Sat May 03, 2014 11:11 am

Massive update is downloading at the moment for this. How big? 4.5GB big, the patch list is well into the 10's of pages! Career is now working and set up so I will check it out this weekend and let you know how it goes =)
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Post by Goomf Sat May 03, 2014 11:43 pm

Hey Sun, I don't suppose you know if there is individual car audio adjustments like there have been in previous Forzas?  I currently have to use auto in Forza5 because I can't hear my own revs clearly enough and so often change gears at the wrong time when around the other vehicles.  Drives me nuts...boom boom.

Also curious on the grid/race options.  I know it has qualifying but what about extra tinkering like say how BTCC is run where for some races they randomly choose a certain number (I think between 1-10) and that many cars are reversed on the grid.  Plus I think sometimes weight is added to certain place getters.

And how deep does the personal livery system go?  I'm sure it won't be as good as Forza but hopefully good enough.
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Post by crimson eagle73 Sun May 04, 2014 10:33 am

Suncrossed: The authentication servers were down for me yesterday. And this morning I didn't get the huge update either. Career is not working for me ATM. What version was the update?

But this does look beautiful, and all the cars handle perfectly with my GT2 wheel.

GoomF: I can't see any audio adjustments, but I haven't tried looking because it seems pretty good to me. There are all sorts of race options, none of which I have played with. Been having fun hot lapping with the different cars.

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Post by SunCrossed Sun May 04, 2014 3:08 pm

Crimson: They are having issues but related to Steam it would seem.

Info here

Build 717

Goomf: I'll suss it out next time I'm on.
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Post by Envy The Best Sun May 04, 2014 3:17 pm

Mind chucking up the patch notes or a link to a site that doesn't require my membership like WMD does?

edit: Empty Box already has a vid

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Post by crimson eagle73 Sun May 04, 2014 5:03 pm

Sorry Envy, can't do it or we get kicked out of the project. Think of it as privileged information. We have to be careful about what we can share. But trust me Come Nov. You are gonna want this thing.

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Post by Sleuth 101 Wed May 07, 2014 7:54 pm

All these great games coming out  Very Happy , although this one is still a fair way of, just thought it appropriate given we just finished Laguna Seca round in the MCM Series.

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Post by Dektra Sun May 25, 2014 9:15 am

Project Cars Team wrote:As Project CARS strives to provide the most authentic racing experience possible, all aspects of modern American open wheel racing will be accurately featured within the game, including asymmetrical setups, the IndyCar Series’ push to pass feature as well as proper oval racing rules

http://www.wmdportal.com/projectnews/experience-the-indianapolis-500-in-project-cars/
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Post by crimson eagle73 Sun May 25, 2014 2:06 pm

Yippeee We can turn left and go fast. I remember racing like that in an ozfm event. We ended up needing quite a few restarts lol.

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Post by Dektra Sun May 25, 2014 2:19 pm

I was focused more on the asymmetrical tuning
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Post by RU four 86 Sun May 25, 2014 3:07 pm

Hmmmm, I wonder what "starting" means? A staged release per platform, or game functionality ie: DLC
"Project CARS will be coming to the Playstation 4, Xbox One, Steam OS, WiiU & PC, starting November 2014."

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Post by Envy The Best Sun May 25, 2014 4:34 pm

With the recent Xbox Juan pricedrop/removal of kinect i've been considering grabbing one so i can re-join the OZFM racing fun. However i want to know how many people plan on sticking around not only on FM5 but on the console itself once PCARS comes along. I don't want to buy it now only for everyone to jump ship in a couple of months time.
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Post by crimson eagle73 Sun May 25, 2014 6:47 pm

I'd stick with the xbox if you use a controller. I only made the jump because I didn't want my fanatec to be a door stop and spend another $1300 getting a racing setup for , lets face it, a game which I think is lacking in a few areas. pCARS scratches that itch for now. Stunning graphics, up to 39 cars on the grid, any option for any race, weather, Nights, all looking very good indeed. When forza 6 comes out, I'm betting all these areas will be fixed up. And if it still has the excellent livery editor, then it shall beat pCARS for fun.
I'd say most of the guys here who own an xbox one will not bother replacing it with pCARS unless they have a kick butt computer already. I can see them staying with the ONE for this excellent community.

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Post by hillcrest Sun May 25, 2014 8:05 pm

Xbone will still be my main platform, FM5 and PCARS
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Post by STONDKIWI Tue Jun 10, 2014 3:51 pm

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Post by Evil xr 1200 Wed Jun 11, 2014 12:34 am

Project cars looks awesome hope the game is as good as the trailer
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Post by SunCrossed Mon Jun 16, 2014 10:21 pm

Just wanted to share some latest observations I had playing the latest build on the weekend. I've always felt the car in cockpit mode felt larger on the track than it was, so even on a really wide track there never felt room for 2 or more cars comfortably. Forza 4/5 and GT6 all seem to have this issue. I was on Silverstone in a BMW 520 turbo racecar big spade front spoiler thing in pCars and the track felt nice and wide and expansive. To add to that I was driving without any suggested lines and it felt perfectly natural, I didn't want to add them I just got faster and faster as the laps progressed, it felt brilliant. And I think the cars cockpit looked better than the ones in F5 and they look brilliant...
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Post by crimson eagle73 Tue Jun 17, 2014 8:24 pm

My observations are that I am a crappy driver Smile I don't know what they did, but I'm getting between 60 and 70 fps now by myself on track. And it's not that much different in a crowd.

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Post by NoRecoil Fri Sep 05, 2014 6:04 pm

any idea on the number in multiplayer for the juan yet?
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