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Forza Motorsport 4

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Post by OctarineDream Tue Sep 06, 2011 10:24 pm

Bravo Chimp wrote:Found this on utube. Footage of Infineon race shoot out with Forza 4 and real car.

https://www.youtube.com/watch?v=j0xVmnwXXhY

Man, the US Top Gear sucks nearly as much as the Aussie one.

Good find though - see a bit more of the game. Smile

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Post by FrankTank Fri Sep 09, 2011 7:21 am

The lastest Under the Hood is up at FM.net.

Dan talks about:

  • AI abilities
  • Difficulty settings
  • Upgrades
  • Assists
  • Head Tracking
  • Photography


Unlike the other two Under the hood's that we've had so far - I don't think there is ANY bad news in this one... All just feature adds, and I have a feeling some of the drag racers, photographers are going to be quite happy

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Post by mcrow5 Fri Sep 09, 2011 7:55 am

FrankTank wrote:photographers are going to be quite happy

while im not over the moon on those feature, the big shot im looking forward to. i just wish the photography was like real life, not just adjusting some sliding bars to get the exposure right.
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Post by Guest Fri Sep 09, 2011 9:10 am

very excited about the new info in regards to the AI and this -

4.There have also been changes in the “Aero and Appearance” section of the Upgrade Shop. Most cars with distinct, standalone front and rear bumpers now offer an option to remove the bumpers. For a more period-correct look, specific models receive vintage motorsport-inspired front and rear aerodynamics, and add paintable headlight covers for a race-ready look. Some muscle cars now offer aftermarket drag racing style hood options in both Pro Stock and classic cowl-induction configurations. You’ll also have the ability remove the factory rear wing or spoiler from some cars, and for the ultimate upgrade, some cars allow you to purchase OEM appearance packages available only from the factory, completely transforming the look of your car. While not every car has each of these options, the new options and features are going to open up a new world of customization options for racers, painters, and photographers to experiment with.

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Post by Envy The Best Fri Sep 09, 2011 9:39 am

On the one hand, Big Shot IS pretty cool for getting images that are big enough to look good without aliasing so you can edit them and still have freedom as to their sizes. And you can finally make decent wallpapers for your computer!

On the other....still no USB support, due to M$'s built in...qualities...

original skin wrote:I think they are going to really milk DLC this time.

Expect lots of car and track packs that could have quite easily been included in the retail package.

Aren't they letting you buy individual cars this time as the DLC is all handled in game?

But yeah, i hate that practice.
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Post by xPPRTxAGROV8x Fri Sep 09, 2011 11:34 am

This Under the Hood had the best news for people like me and Pacman, drag racers. Turn 10 included drag compound tires which basically means we gonna be even faster haha

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Post by xPPRTxPACMANx Fri Sep 09, 2011 11:43 am

hell yeah buddy. here is the quote directly from it
'For Forza 4, we’ve added a drag racing tire compound. This tire compound has more accelerative peak grip than the racing slicks, but has extremely poor cornering characteristics. Frankly, this compound is horrible to drive on a road course, but launches like a rocket. This compound also wears much faster and reacts to heat differently than the other tires in the Pirelli dataset. Because Forza is an automotive sandbox, we allow you to use this tire in regular road racing--however, you’re probably going to want to change the “damage and wear” difficulty settings to cosmetic. With the proper tuning setup, we’ve been able to use these tires to get wheelstands, but it also requires strong clutch control and car with the “right” center of mass.'

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Post by nospig Fri Sep 09, 2011 12:22 pm

xPPRTxPACMANx wrote:hell yeah buddy. here is the quote directly from it
'For Forza 4, we’ve added a drag racing tire compound. This tire compound has more accelerative peak grip than the racing slicks, but has extremely poor cornering characteristics. Frankly, this compound is horrible to drive on a road course, but launches like a rocket. This compound also wears much faster and reacts to heat differently than the other tires in the Pirelli dataset. Because Forza is an automotive sandbox, we allow you to use this tire in regular road racing--however, you’re probably going to want to change the “damage and wear” difficulty settings to cosmetic. With the proper tuning setup, we’ve been able to use these tires to get wheelstands, but it also requires strong clutch control and car with the “right” center of mass.'



Sounds good aye, about time the drag racers got some real gear! hope they have the drag slick "look" not just a circuit slick cheers
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Post by puttzNZ Fri Sep 09, 2011 12:38 pm

nospig wrote:
xPPRTxPACMANx wrote:hell yeah buddy. here is the quote directly from it
'For Forza 4, we’ve added a drag racing tire compound. This tire compound has more accelerative peak grip than the racing slicks, but has extremely poor cornering characteristics. Frankly, this compound is horrible to drive on a road course, but launches like a rocket. This compound also wears much faster and reacts to heat differently than the other tires in the Pirelli dataset. Because Forza is an automotive sandbox, we allow you to use this tire in regular road racing--however, you’re probably going to want to change the “damage and wear” difficulty settings to cosmetic. With the proper tuning setup, we’ve been able to use these tires to get wheelstands, but it also requires strong clutch control and car with the “right” center of mass.'


Cool, they are actually looking after drag side of things this time......now just need to let ya chuck tubs at them and add a Kp Starlet and Ill be even more happy!
Might actually spend abit more time in the drags when Forza4 turns up.....


Sounds good aye, about time the drag racers got some real gear! hope they have the drag slick "look" not just a circuit slick cheers
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Post by JamieWhincup#1 Fri Sep 09, 2011 12:47 pm

All of it sounds good apart from the "no in lobby tuning" Evil or Very Mad
Come on T10, In lobby tuning was one of the best parts of FM2 leaving it out is just stupid!
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Post by Waffelz Fri Sep 09, 2011 4:25 pm

Sweet I don't have to hit things anymore to remove bumpers/wings Very Happy
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Post by NoRecoil Fri Sep 09, 2011 4:28 pm

Just pre-ordered mine Very Happy
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Post by Sly Dux Fri Sep 09, 2011 5:57 pm

I changed my pre order to the limited addition today. guy at counter says would you like the dlc or this wicked looking wireless steering wheel mate? Needless to say he knew that if i could have i would of slapped him for even thinking that thing looked wicked i got the dlc


eb games guy=> hammer <=the thought going through my mind
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Post by surferofthemind Fri Sep 09, 2011 6:23 pm

JamieWhincup#1 wrote:All of it sounds good apart from the "no in lobby tuning" Evil or Very Mad
Come on T10, In lobby tuning was one of the best parts of FM2 leaving it out is just stupid!
Lobby tuning was a great addition to FM2. Great way for tuners to help out by talking you through the tuning and then running it together on track.

I can see why it was removed from FM3 in the hoppers but why take it from the private games...
For FM4 it should be available in private and custom lobbies with the option for the host to turn it on or off.
I still believe it has no place in public lobbies/hoppers.
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Post by ted Sat Sep 10, 2011 3:11 am

well at least the latest Under The Hood is 90 percent happiness.

i had hoped they would let the AI drive a car of your choice (including upgrades) but at least they have come halfway with it. i like the idea of tighter career racing.

all good news really except for the tuning free lobby...wtf?????
i hope Dan was only talking public lobbies at that point...
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Post by The Double D Sat Sep 10, 2011 2:57 pm

pretty happy with all the changes from under hood Very Happy
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Post by Dazza4610 Wed Sep 14, 2011 11:00 pm


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Post by NoRecoil Thu Sep 15, 2011 7:21 pm

Dazza4610 wrote:Could this be true

Forza 4 Demo released tomorrow

Any news on this?
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Post by Dazza4610 Thu Sep 15, 2011 7:31 pm

No nothing official, there was a few posts on FB about it.

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Post by Dazza4610 Fri Sep 16, 2011 2:26 pm

NoRecoil wrote:
Dazza4610 wrote:Could this be true

Forza 4 Demo released tomorrow

Any news on this?

How is this for a guess on the release, Tuesday night at about 8:30 ish. Just as OZFM has its main series' on a Tuesday night, and right before F1 2011 drops on the shelves.

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Post by TEEROY 34 Fri Sep 16, 2011 2:59 pm

Tuesday nights main series starts a little later Dazza!! haahaaa!!
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Post by Dazza4610 Fri Sep 16, 2011 3:02 pm

TEEROY 34 wrote:Tuesday nights main series starts a little later Dazza!! haahaaa!!

Arr yes it does, but by the time people here about it and start downloading it, it will cause XBL to sh1t itself just like last week with fifa 12 or what ever that game is called.

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Post by original skin Tue Sep 20, 2011 1:42 pm

Another video of a Ferrari on the Bernese Alps track...Zzzzzzzz

But check out the AI driver totally wipe out at about the 53 second mark!

http://www.gametrailers.com/video/tgs-11-forza-motorsport/721179

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Post by Dazza4610 Tue Sep 20, 2011 1:57 pm

What I would really like to see, is someone driving the demo, who can actually drive.

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Post by Envy The Best Tue Sep 20, 2011 7:58 pm

Dazza4610 wrote:What I would really like to see, is someone driving the demo, who can actually drive.

So many times thats happened with a few games on my list, specifically Acecombat AH. Seriously those Namco reps suck ***
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Post by Dazza4610 Fri Sep 23, 2011 1:00 am


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Post by mad DANNO 29 Fri Sep 23, 2011 7:11 am

Looks like all games will be doing this from now on
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