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Forza Motorsport 5 Xbox One Announcement

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Post by Dazza4610 Fri Sep 06, 2013 2:46 pm

iWolf wrote:
surferofthemind wrote:OK we have Bathurst in Forza...
WoooHoooo!

That's one box ticked for me.
Now, will the Fanatec wheel/pedal system will be compatible and work properly with the game...
Does it work properly on the current Forza?

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Post by sempeR Fri Sep 06, 2013 3:46 pm

Don't be so sure any tracks previously seen in the fm series will re-appear . We know T10s history when it comes to unexplainebly dropping great track for... um, static photo locations.


Last edited by sempeR on Fri Sep 06, 2013 3:47 pm; edited 1 time in total (Reason for editing : forgot some words)

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Post by TEEROY 34 Fri Sep 06, 2013 8:55 pm

Dazza4610 wrote:
iWolf wrote:
surferofthemind wrote:OK we have Bathurst in Forza...
WoooHoooo!

That's one box ticked for me.
Now, will the Fanatec wheel/pedal system will be compatible and work properly with the game...
Does it work properly on the current Forza?
Does for Me, just wolfy cant work it out, maybe RU as well hehe
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Post by surferofthemind Fri Sep 06, 2013 9:12 pm

sempeR wrote:Don't be so sure any tracks previously seen in the fm series will re-appear . We know T10s history when it comes to unexplainebly dropping great track for... um, static photo locations.
The word is that all from FM3 and FM4 should be in.
But... I will wait till the official word.
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Post by sempeR Sat Sep 07, 2013 7:27 am

^^^ I hope so.

I wouldn't care if maple valley disappeared.
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Post by surferofthemind Sat Sep 07, 2013 7:37 am

For FM4 they culled the track list so they all fit on disk 1 so the owners of the 4gig 360 and Essentials Edition could play with everyone else. May not have been the best move for the seasoned FM player but it was a gutsy one to get more to play...

This time around they have BlueRay so a lot more can be crammed on the disk. I did not mind Maple Valley, always preferred it in reverse and with this weeks announcement I can not see FM1's Blue Mountains track ever making it back... lol.
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Post by MadRacer38 Sat Sep 07, 2013 7:47 am

Not sure if it has already been posted here but 24 player online races was confirmed earlier!
I'll get the link later Wink
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Post by nat3885 Sat Sep 07, 2013 7:53 am

Wow 24 cars in an online lobby race will be chaos for sure.

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Post by JamieWhincup#1 Sat Sep 07, 2013 10:08 am

sempeR wrote:^^^ I hope so.

I wouldn't care if maple valley disappeared.
Amen to that Very Happy 
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Post by MadRacer38 Sat Sep 07, 2013 6:23 pm

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Post by Dektra Sat Sep 07, 2013 7:17 pm

Dedicated Servers, 24 player lobbies, laser scanned world tracks. Yippeekyay
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Post by MadRacer38 Sat Sep 07, 2013 8:08 pm

24 V8 supercars thumping up Mountain straight! That is, if they all make it through turn 1!
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Post by sempeR Sat Sep 07, 2013 8:11 pm

Yesss^^^
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Post by NoRecoil Sat Sep 07, 2013 10:51 pm

I will not believe this till the game comes out....

They promised dedicated servers with Failrizon too
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Post by MadRacer38 Sat Sep 07, 2013 11:13 pm

NoRecoil wrote:I will not believe this till the game comes out....

They promised dedicated servers with Failrizon too
Supposedly the XONE will have dedicated servers for every multiplayer game. I'd have to search that tomorrow though.
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Post by TEEROY 34 Sun Sep 08, 2013 1:38 am

Fark yeah!! 24 people
time to bring back the demo derby series I think, woooo hoo
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Post by sempeR Sun Sep 08, 2013 7:35 am

24 people is like the entire ozfm active member list!!!!
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Post by Sly Dux Sun Sep 08, 2013 9:51 am

JamieWhincup#1 wrote:
sempeR wrote:^^^ I hope so.

I wouldn't care if maple valley disappeared.
Amen to that Very Happy 
Fo sho! Wouldnt miss sidewinder either stupid track that was man but we NEED to keep benchmark layout e or zabbey will have to change his profile Razz 
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Post by NoRecoil Sun Sep 08, 2013 9:54 am

Imagine the lag......
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Post by Sly Dux Sun Sep 08, 2013 9:59 am

NoRecoil wrote:Imagine the lag......
Shouldn't be a problem when we get the new nb...... oh wait No 
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Post by STONDKIWI Sun Sep 08, 2013 10:41 am

Dunno bout 24 player im reading sum stuff that says this is wrong
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Post by TEEROY 34 Sun Sep 08, 2013 5:56 pm

sempeR wrote:24 people is like the entire ozfm active member list!!!!
haha yep I think so driver 
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Post by mad DANNO 29 Mon Sep 09, 2013 11:42 am

TEEROY 34 wrote:Fark yeah!! 24 people
time to bring back the demo derby series I think, woooo hoo
Sweet....I'll be up for carnage


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Post by TEEROY 34 Mon Sep 09, 2013 3:11 pm

lets hope the damage counter is still there, and maybe even less glitchy
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Post by Sleuth 101 Sun Sep 15, 2013 7:29 pm

Thought I would share this, be great if all could get on board and sign the petition even more so if you use a Fanatec wheel and want it to work on Xbox1 Cool , only takes a minute and it's a start.

Quoted from elsewhere "Submitted by migraine247 on Sat, 09/14/2013 - 22:48.


Here is the link to the petition that has been started. Please sign and post on Facebook, twitter, forums and anywhere else you can think of. MAKE NO MENTION OF THOMAS!! This is being done independently of Fanatec by us the users.

http://www.gopetition.com/petitions/forza-4-fanatecs-wheels-compatibility-with-xbox-one.html
"end quote
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Post by OctarineDream Sun Sep 15, 2013 9:16 pm

Thanks mate.
Signed and also posted it on the OZFM facebook page.
Here's hoping he can get a decent pile of signatures as soon as possible!

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Post by RU four 86 Mon Sep 16, 2013 7:54 am

Done,

"official forza 4 wheels (csr-csr elite made by fanatic)"

I wish the wording included all Fanatec Wheels not just the official FM4, being the CSR series. I have a horrible thought that the CSR series will get a adaptor and screw the rest, I hope/pray Im wrong

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