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PCARS - FG1000 - Series Info

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PCARS - FG1000 - Series Info Empty PCARS - FG1000 - Series Info

Post by hillcrest Wed May 13, 2015 2:02 am

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Welcome to the first series on OZFM for Project cars!
This series will use the Formula Gulf 1000 and will see us visit 5 different tracks
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The Car
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Track List and Dates
19/05 - Test Night
26/05 - Lobby Qualifying - Brands Hatch GP
02/06- Brands Hatch GP
09/06 - Zolder
16/06 - Imola
23/06 - Watkins Glen
30/06 - Brno
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Lobby Schedule
Lobby open 8:30

Race 1
30 Minute Practice [8:35 - 9:05]
10 Minute Qualifying Session [9:05 - 9:15]
5 Minute warm up [9:15 - 9:20]
8 lap race [9:20 Start]

Race 2
15 Minute Qualifying Session
5 Minute warm up
16 Lap race w/mandatory pit stop

During the 2nd race there will be mandatory pit stop where you must at least take fuel or tyres. For the pit stop to count you must come to a stop in your pit pox and either take fuel or change tyres

In the event that there are more than 16 sign ups lobbies will be split evenly in 2. There will be a qualifying night held to determine the lobby order for the first race. During the series the 2 driver in lobby 1 with the worst result across the races in one round will be demoted to lobby 2 for the next round. The 2 drivers with the best overall result in lobby 2 will be promoted to lobby 1. Sign ups will be capped at 32

We cannot wait for people between sessions as the game will not allow it, There will be a 15 second gap between sessions. The 5 minute warm up is there for those who wish to have a quick break before the race, make last minute adjustments to their tune or set their pit stop strategy. There will, however, be a short break between races if needed.

Your best 4/5 rounds will count.
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Weather

For race 1 weather will be set to a dry setting and will remain static for the race.
For race 2 weather will be set according to AccuWeather.com and will be posted on the day before the race
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Race Rules
The standard OZFM code of conduct and race rules will apply.

***PLEASE NOTE***
THERE WILL BE NO RESTARTS, the game doesn't currently allow it. If you cause a collision that causes damage to other competitors due to poor driving and/or lag you will miss the next race. There will be no exceptions to this rule. If you are found to continually cause collisions due to lag or poor driving you will be asked to leave the series
Penalties and flags will be set to on, if you jump the start you will receive a drive through penalty, if the game deems you to have cut a corner you will receive a slow down penalty.
Please pay attention to the flags that will appear on the hud. When there is a yellow flag you will see it appear on the left hand side of the HUD and also on the track map. Please exercise caution under yellow flag conditions
A blue flag will also appear on the left hand side of the HUD. When you see this flag during the race you will be required to yield to the car lapping you.
Collisions are ON at all times as currently there is no way to turn them off.
Please show etiquette during qualifying a practice sessions. If you are not on a hot lap and a faster car is approaching please make room for them.
Faster drivers please remember to request room if you are on a hot lap
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Liveries
Liveries will operate on a first come first serve basis. Liveries may be picked once. Once all livery options have been exhausted then duplicates will be allowed. See sign up thread for available liveries
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hillcrest
hillcrest
World Champion

Posts : 618
Points : 760
Age : 33
Join date : 2013-06-19
Location : Adelaide

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